
Developer who organizes events
Overview
PostHog is looking for a Developer who organizes events to represent the company at events and build a community of superfans.
Job Description
PostHog equips every developer to build better products. We are a single platform to analyze, test, observe, and deploy new features. We give engineers product & web analytics, session replay, feature flags, experiments, a CDP, SQL access, and a data warehouse. PostHog was created as an open-source project during Y Combinator's W20 cohort and had the most successful B2B software launch on HackerNews since 2012. Since then, more than 70,000 companies have installed the platform.
Responsibilities
- - Building an army of 500 superfans who will fight for us.
- - Running all our events, including worldwide hackathons where people build real products
- - Managing our social media, using it to get attendance
- - Travelling to events yourself so we have a person on the ground
Required Skills
- - Must be willing to travel for events.
- - Must have organized events for developers before (of any scale).
- - Must be reasonably technical. You don't have to be a software engineer, but should be able to talk confidently about all our features and converse with founders/engineers.
- - Confidence is a must-have, as you'll be meeting a lot of new people.
- - Nice to have: Experience working with social influencers and YouTubers
Benefits
- - Generous, transparent compensation & equity
- - Unlimited vacation (with a minimum!)
- - Two meeting-free days per week
- - Home office Coworking credit
- - Private health, dental, and vision insurance.
- - Training budget
- - Access to our Hedge House
- - Carbon offsetting
- - Pension & 401k contributions
- - Company offsites
About the company
PostHog started as open source product analytics. We've grown into a product & data toolkit, used by 70,000+ teams. We launched on Hacker News with our MVP – just 4 weeks after we started writing code. The response was overwhelmingly positive. We had over 300 deployments in a couple of days. 2 weeks later, we'd gone past 1,500 stars on GitHub.
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